Crywolf


Fortress of Crywolf is located at the southeastern area of Valley of Loren. It's a front line fortress where the allied forces of human and elf fight against the forces of Kundun. The rough geographical features of the fortress made it a fortress blessed with natural barriers for defense and a key area for strategy.

Requirements

Regular characters (Above level 10), Magic Gladiator and Dark Lord (Above level 7).

Event time

Crywolf event takes place every wednesday at 21:00.

How to enter Crywolf

The easiest way to move there by /move Crywolf command.

Battle

  • Inside village will change from a safety zone to battle zone when the battle starts
  • Players can’t use their personal store or talk to the NPC
  • Battle will be held for 30 minutes
  • When the character gets killed in the battle he will resurrect from a certain location in the map
Wolf Statue

This enormous tutelary statue was created from the ancient strength of elves so it has a power to protect itself from the evil sprits which keeps away Kundun’s troops. But the statue becomes weak once a week and gets attacked by Kundun’s troops led by Balgass. There are 5 altars around the statue for protection and when these altars are destroyed the statue will lose its power to protect the Fortress of Crywolf

Altar

These altars protect and give power to the statue and only the elves can give powers to the altars. When the altars get destroyed the statue will lose its power making these altars a prime target for Balgass’ monster troops. The success of the quest will depend on the players’ ability to protect the altars and the elves who give power to the altars

Altar Contract

  • 5 Muse elf characters above level 350 can contract altars
  • When the contract is ongoing between the altar and a Muse elf, no further contact will be allowed
  • Maximum of 2 contracts are allowed and no further contract will be permitted
  • When the character moves out of altar while the contract is ongoing it will fail
  • An icon will be displayed on the characters that can still avail the contract
  • It will take an effect on the Wolf statue 5 minutes after the altar contract gets registered
  • Certain no. of shields for the Wolf statue will be created depending on the no. of characters in ongoing contract at the altar
  • Initial status without a contract is 0 HP
  • When the contracted character’s HP decreases the HP of Wolf statue will decrease as well
Success and failure

Success

  • More than 1 altar left and Wolf statue is protected at the end of the battle
  • When Balgass is defeated
Failure

  • All the altars are destroyed and the contract wasn’t sustained at the end of the battle
  • When Balgass is not defeated
Reward
  • Bonus Exp can be acquired aside from the EXP from monsters depending on the no. of participants
  • Different rewards will be given to the participants of the battle depending on Kill Points
  • Kill Points will be earned by a character that delivers the final killing blow
  • Muse elves who survive after the contract battle will earn an additional 6,000 points
Monster Kill Points
Balgass 7000
Dark Elf 3000
Ballista 1000
Soram 700
Balram 600
Death Spirit 600


Accumulated Kill Points Class Bonus EXP
0 ~ 1,000 D 0
1,001 ~ 3,000 C 100,000
3,001 ~ 5,000 B 400,000
5,001 ~ 10,000 A 600,000
Áîëüøå 10,001 S 900,000


* Reward will be given after the battle therefore if the character warps to another map before the end of battle he will not receive the reward.

Server reward
  • Strength of monsters in all server clusters except Land of Trial will decrease 10%
  • Kundun’s life recovery will not function
  • Success rate will increase 5% when combining invitations
Failure penalty
  • Drop rate for Jewel of guardian in Land of Trial will decrease