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Items update (part 1) 19.02.21
Improved additional options when upgrading weapons to +15. Now the additional damage adds a percentage according to the Grade / 50 formula and the result can be with two decimal places, for example, Lightning Sword now gives + 1.92% Increase Physical and Wizardry Damage, and Night's Edge is already 3.20%. The minimum increase cannot be less than one percent. Now the differences in grade between the guns will be more noticeable.
Requirements for top items reworked, in general, now you need more stats overall, but at the same time, for example, Strength requirements for staff and the Energy requirements for gladiator swords have been reduced. Increased the Durability of all daggers. Due to the changes of Wizardry Damage% rise calculation, this parameter on all staffs has increased by about 1-5%.
Added new top-tier one-handed weapons to the game: Obsidian Blade, Staff of Atlantis, Saber of Atlantis, Scepter of Atlantis, and Demon Hunter's Crossbow.
New top two-handed weapons: Claymore of Dimitar for warriors, Dwemer Staff for mages, and Phantom Greatsword for gladiators.
New top shields: Obsidian Shield, Shield of Atlantis, Shield of Betrayal, Noble Shield, and Void Shield.
New daggers: Mithril Shiv and Vowed Dagger.
We now have a new weapon type - Wands. These are staffs for elves that increase Buff Power: Heal, Damage, Defense, Ragefull Strikes, and SD Recovery. These include: Apprentice Wand, Yearning Wand, Elemental Wand, Frost Wand, Devilwood Branch, Totem Dragon Wand, and Sleepwalker. When upgraded to + 14 + 15 Wands significantly increase the Mana parameter. The percentages on these items are not yet final and will be adjusted in the upcoming weeks along with the formulas for calculating the buffs themselves.
New recipes for low-tier weapons craft on the website:
3x Exc. Serpent Sword> Exc. Basilisk Sword
3x Exc. Serpent Staff> Exc. Basilisk staff
3x Exc. Silver Bow> Exc. Refined silver bow
3x Exc. Dark Breaker> Exc. Spirit Sword
Nightmare in Kanturu can now drop the unique two-handed sword Nightmare's Bane, which increases all damage done by 10% while in Kanturu.
All these items have already been added to the lottery and the game drop, and their characteristics can be found in our library.
The distribution of players into teams on Team Deathmatch event has been completely redesigned. We tried to make the team composition as balanced as possible so that the number of people, classes, and TDM levels coincided. The first results of the daily event are encouraging.
We have studied the statistics of quests and found out on which quests players get stuck most often. In connection with these, the number of monsters in tasks has been reduced: 183 - Dark Elf, 200 - Death King, and 220 Relics of Kundun.
Time of Golden Invasion has been moved to XX: 15. Reduced Mana consumption by the Firescream skill, perhaps this will affect the bug with abnormal bottle consumption.
In the second part of the update, we will add new mixes to Chaos Machine for items upgrade and expand the capabilities of the craft system on the website.
Event updates 24.12.20
A new zone, Kanturu Arena 2, has been added and access will be raffled off at the Kanturu Domination afternoon event. There are two Twin Tail spots and a Soldier drop monster at the location. It is impossible to own both locations at the same time, they are replaced with each other in case of winning, just like the buff. Guild that ranked first at the main KA Domination event on the previous day will not be able to participate in the secondary event the next day.
The principle of distribution of teams on Team Deathmatch has been updated. Character classes are no longer taken into account, teams are now distributed exclusively by TDM level from higher to lower on the basis of the first-second principle.
You can no longer teleport out of the Endless Tower event, you need to wait for the event to end automatically. This should reduce the incidence of broken stats and other annoying issues.
In Bless Arena, the combat cursor mode now depends on where your target is, not your character. Now being in the PvP zone and aiming the cursor at the players on the spots, the cursor will be neutral. This will solve the problems with spontaneous kills on AFK.
Non-PvP locations are now only LostTower, Aida, and VIP arenas on all servers, including Sub.
Extreme server received modern monster settings as on new servers.
Happy holiday season! 23.12.20Dear players of our project, we would like to wish you Merry Christmas and a Happy New Year! May you have all the brightest and joyful on the Bless world and beyond. A year wasn't without surprises, but we've tried our best to make it better for you.
We would like to summarize this year's outcomes and say it became one of the most important in our history. We have finally become a global project with the highest online among all other projects. Players from all over the world play on our servers and the website works in 6 languages. For you, 2 highly successful new servers - King x100 and Empire x500. In spring absolute online record was achieved among all of our servers, 4740 people simultaneously played on the King server and the total Bless online was 6611 people simultaneously in-game. We have implemented sub-servers system, fixed a lot of game issues, and significantly improved protection from cheaters. A lot of new items were added to the game and the events schedule became such that the players all over the world might participate in them at a convenient time.
A big amount of work on the website upgrade had been done. Its work speed improved exponentially, a new website craft system was added to the website, library of all the items and their full characteristics, the website was translated into 3 new languages, source of our forum was updated.
For the future year, we have big plans on upgrading the game process and our website. We hope we will be able to implement all the plans.
To celebrate holidays, we launch two New Year activities on the forum:
Winter screenshots contest - link
New year with Bless - link
Also, on the 31 of December, we will surprise you with gifts. Follow the information on the website.
Thank you for being with us this outgoing year. Let's meet and spend the next one together too!
Easy start for new players 14.12.20
Empire x500 server opened its doors almost two months ago, and if you missed the opening, now it is the perfect time to start playing and enter the Hall of Fame!
All new characters upon creation now receive a +25% experience buff for 7 days and 2000 additional stat points that will last you for the first 10 resets. Thanks to our simplified reset system, the first 50 resets can be done before level 400. The system is dynamic and every few days the level required for a reset will gradually decrease. Now you can do your first reset at level 375!
Server Empire now has a one-off discount on a VIP account - if you have never purchased VIP, then at the first purchase it will cost you 300 bonuses instead of 500 for 30 days.
Call your friends and do not forget to use the referral reward system. You can get your referral link in your account on the website.
When your referral donates bonuses, you and your referral will receive an additional + 10% of the transfer amount, but no more than 500 bonuses per person. You can track the amount of bonuses earned from each referral in your account in the referrals section.
In order to make our quest system less boring, we decided to significantly reduce the numbers in the most unloved and repetitive quests. Quests related to Fortune Pouches, Red Dragons, Golden Monsters, and Chaos Castle will now be completed much faster.
Players of Master x1 server have voted to increase the total number of stats for resets by ~30k. It is expected that this change will significantly improve the dynamics of PvP battles. You can get new stats by making a reset or tribute. Getting new stats by stats-reset service will be available tomorrow. Also, experience in the last resets was increased. You can see the updated reset table here.
In addition to the changed stats, after a week on server x1, monsters stats will also be changed. The same will apply to the Extreme server, where there are still weak monsters from the old days.
Event schedule and languages 08.12.20Every day we have over 7000 players from over 50 different countries. Today we have added to our website languages of the countries whose residents can be found more often than others on the vastness of our Bless Universe continent: Spanish, Vietnamese and Filipino. Bienvenido! Chào mừng! Maligayang pagdating!
All sieges on all servers will now last for one hour, and on King the siege time has been shifted back one hour. Castle Siege on Empire, Master, Destiny at 18:00, King at 19:00 and Extreme at 20:00.
Added second daily Kanturu Domination event. Starting this Wednesday, it will take place at 14:30 on regular days and at 11:30 on Sundays. The second event is intended for players who cannot attend the main event and simply for guilds who find it difficult to compete at the main event. For the second event, you get less Guild Buff and boxes a rank lower. Access to the Kanturu Arena is granted only at the main event, where, by the way, the amount of Guild Buff received was slightly increased, now for the first place your guild can receive 800 buff points. You can participate in both events, but the buff points for winning are not stacked, but replaced. There are plans to create an additional smaller location, which will be played out at the second event. For more information on Kanturu Domination, see here.
Added a second Team Deathmatch daily event. Starting this Wednesday, it will take place at 14:00 on regular days and at 11:00 on Sundays. You can only attend one event per day. So players can choose the time that suits them best. Also added a requirement that if you have less than 70 completed quests, you will not be able to attend the event. This will help filter out the freeloaders who throw their naked twinks into the event just for the sake of earning points.
Added an additional daily Great Dragon Invasion at 12:45. Updated all spots of its appearance and added new locations.
Added an extra Happy Hour - every day at 12:00.
White Rabbit Invasion has been removed from Subserver 1 King.
Blood Castle limits now work properly between subservers (there is a 12 per day limit). Also added a limit on visiting Chaos Castle events - no more than 8 per day. You can check your current limits by typing /limits command in the chat.
Ring of Magic and Pendant of Ability received additional options when upgraded to +15.
Update: Endless Tower Drop updated, now Violet Mistery Boxes will start dropping two bosses earlier, starting from Metal Balrog.
On the Empire server, just like on other servers, you can attend the ET event alone.
Fixed a vulnerability that allowed five people to attend ET event using only three tickets.
Empire x500 has opened! 30.10.20
On the second day after opening we've got almost 2000 players online, that's why we are opening Suberserver 1, it's settings are available here.
New Bless server – Empire x500 17.10.20
We are expanding the line of our servers without a donate shop, introducing the new Bless Empire x500! There will be no full sets, weapons, shields, jewelry, wings, or reinforced pets on sale. In general, the server is compatible with the King server and is suitable for future merges. Fresh medium-rate that has incorporated all our best features and recent developments.
At this moment we are preparing new two-handed weapons, new interesting mixes for crafting, new unique options on items, quest system improvements, website market improvements, and expansion of the library, and a couple of interesting surprises that you will learn about a little later.
Based on the collected statistics from server King, the achievement system will be updated on the new server, the most difficult achievements will become easier, and the ones that the players coped with the fastest will become slightly more difficult. The same rebalancing will be done to the guild quests.
All referrals registered from today will already be valid on the new server. You can get your referral link in your personal account by logging into any of the existing servers. So, if your friends are not with us yet, then it's time to invite them to join you at the opening of our new server.
Participate in the giveaway and get a chance to win 300 bonuses on any of our projects! 10 winners will be chosen randomly on November 5th! If the number of participants will exceed 100 then there will be 20 winners.
Basic facts about our project here.
A complete list of the features of our game worlds is here.
A detailed guide to playing on our servers is here.
Detailed information about the server and the reset table can be found here.
Update: New top-end two-handed weapons have been added to the game: Mythos Greatsword for warriors, Emerald Staff for mages and Greatsword of Atlantis for gladiators. On the next day, it will appear in the game drop, when the majority of players will have an updated game client, and the library will also be updated, where you can familiarize yourself with the characteristics of new items.
Knights now can transform their Exc. Sword of Archangel into Exc. Divine Sword of Archangel. Chaos Machine Mix: Exc. Sword of Archangel + 2x Jewel of Soul x30 + 2x Jewel of Creation x30 + Jewel of Chaos. Crafting cost 1.5 kkk Zen, the chance of success 100%. When mixing, all options and upgrades of an item are fully preserved, including Harmony and PvP. According to its characteristics, Exc. Divine Sword of Archangel just falls short of Bone Blade. The entire line of Archangel weapons has additional options: Increase Damage to Phonomans + 30% and Increase Damage in Blood Castle + 15%.
Elves now can transform their Exc. Chaos Nature Bow into Exc. Wild Nature Bow. Chaos Machine Mix: Exc. Chaos Nature Bow + Jewel of Creation x30 + Wild Ring of Magic + Jewel Chaos. Crafting cost 250 kk Zen, 100% chance of success. When mixing, all options and upgrades of an item are fully preserved. The new bow slightly outperforms the Celestial Bow in its basic characteristics. The entire Chaos Weapons line has additional options that have been improved: Increase Damage to Monsters + 20% and Increase Critical Damage Rate + 20%.
Dragonbone Blade mix has been changed, now the initial sword should be upgraded to+15, and when mixing, there is a 50% chance that the resulting sword will lose from 1 to 3 upgrade levels. And sword itself can now be equipped by Magic Gladiator.
Novice magicians now can craft on the website from 3x Exc. Skull Staff > 1x Skeleton Staff. It is slightly stronger than the Staff of Resurrection.
New crafting recipe on the website to create a universal shield for all classes: 3x Exc. Skull Shield > 1x Skeleton Shield. In terms of grade, it is equal to the Dragon shield, but in Defense, it surpasses even some top shields.
Added two new daggers: Cursed Dagger and Rune Dagger. The existing Crystal Dagger has changed its appearance. Reduced stat requirements for all daggers, now they are better suited for EE and new characters. The approximate ratio of requirements for STR, AGI, ENE is now 1 to 2 to 4.
Revised the requirements for top weapons for all classes. One-handed swords for warriors and gladiators now require a large amount of STR and AGI in a ratio of 2 to 1. Two-handed swords now only require STR and at lower values. Energy requirements for the MG sword have been reduced. One-handed staffs for mages now require STR, AGI, and a large amount of Energy. Two-handed staffs only require STR and ENE and in smaller quantities. In general, two-handed weapons have higher damage and grade, but at the same time lower stat requirements.
Scepters now require STR, ENE, and COM at 4: 2: 1 ratio. Improved damage and grade of Crossbow of Archangel. Improved options on Ring of Magic and Pendant Ability, now they give 5 times more Mana and AG.
The function of auto-renewal and automatic price reduction after lot expiration has been added to the market. By enabling this feature, your lot will be automatically renewed every week, and the price will be reduced by 20%, thereby the item will remain on the market for much longer. The price can be reduced up to 10 times, or until it reaches the minimum value, after which the lot will be closed. This should go a long way towards selling items that don't want to sell.
Endless Tower rewards will now unlock gradually, you will not be able to buy Flame of Condor until you have purchased all the other rewards at least once. Flame of Condor cost increased to 64,000 and Violet Mistery Box to 1,500.
Chaos Castle ticket price increased from 10 kk to 50 kk.
Red Dragons when invading can now spawn anywhere on the map, not just in a specific area.
The elf attached to the Crywolf altar now receives a 99% reduction tp incoming damage from players (up from 90%).
Endless Tower level and balance 09.10.20
New update is out! All players need to auto-update via Launcher. To get the auto-update, close the game, close the Launcher and start it again. If you have problems with an auto-update, you can manually download and install Patcher, it must be unpacked in the folder with the game client, replacing all of the suggested files. During the update, all game windows should be closed.
The long-awaited Endless Tower Level has appeared. You are leveling automatically when you visit the event, completing waves and killing bosses. Experience points are credited in the same way as the points for which you purchase awards. Each level gained will increase the number of your stats at the start of the event by 500. At the moment, the maximum possible level is 30. Information about the points gained during the last visit to the event appear in your characters section on the website. We would like to warn you right away that in the future, in the case of global changes in ET, the gained levels of players may be reset. Also, players again have the opportunity to visit ETE solo (except for the King server).
By popular demand, a 3 second delay has been added for the use of Elite Healing Potions. Their cost in the Cash Shop has been doubled. SD Potions also have a 1 second delay. In addition, the function of automatic HP potions use on the F10 has been completely updated. Previously, the speed of potion use could be influenced by various factors and not all players used potions at the same speed. Now this problem has been eliminated and potion are used at exactly the same speed for the entire server.
As part of balancing combo strikes, a 0.5 second delay has been added to the Inferno skill, the base damage of the skill itself is increased by 250 units. Aqua Beam skill range increased from 6 to 7. In addition, the progression of increasing damage with the accumulation of the Nova skill has been increased. For example, if a Full Energy SM with Decay deals 137k damage, then with a maximum charge of Nova the damage will be 2.7kk.
Skills Triple Shot and Earthshake now have the Earth attribute. This change should at least slightly increase the relevance of this element.
Improved rewards for guild quests, now characters will receive items specifically for their class. So, even with the options on the items are bad, they can always be usefully put into the craft system on the website. Read more about guild quests here.
The number of jewels for crafting ordinary weapons on the website has been reduced from 5 to 1, and the chance of success has been increased from 50% to 90%. Archangel weapon crafting cost increased from 25kk to 50kk.
Increased the cost of buying Guild Buff for Zen. Added an extra step. Now, in order to get the maximum 2000 points of buff, you will need to spend more than 15kkk Zen.
Alchemist and Wally achievements no longer progress from creating SD Potions in the Chaos Machine. The same goes for guild quests.
Fixed a problem with elven buffs, when in some situations the buff was not given to all Party members.
Fixed a bug with the client freezing when trying to enter disabled locations on a sub-server through a gate.
Forum quests launch! 22.09.20
We have had forum quests for quite a long time already, but only for half of our audience. Now we want to launch them for English-speaking players as well.
Quest has already started and will last until: 23:59 23.09.2020. Join us here.
We have transferred all the formulas for calculating item characteristics from the game to our website. Now we have absolutely complete information about all items displayed. We can see the real damage depending on item level, stat requirements, Harmony options and their exact values, PvP options, additional options for leveling item to +14/15, elemental resists and unique options.
When you click on any item equipped on a character, we go to the item encyclopedia, where a complete list of all weapons and armors existing in the game is available. In the encyclopedia, you can find out what are the stat requirements for an item with a certain level, its damage defense. On the market you can now see exact Harmony options on the items. And the cherry on the cake - when you hover over Ancient, you can see all the set options of this set.
The encyclopedia section can be accessed from the library section. If you find any errors or inconsistencies in characteristics, please let us know on the forum.