Announcements
The new Vegas x777 server took place on March 28th!
Latest update patcher is always available here for download!
Register and receive a full-reset character with buffs as a gift!
Solving problems with the new protection of the game Liveguard here!



On MU Bless we always launch two new servers every year: at the beginning of autumn and at the beginning of spring. It's March now, and we are pleased to introduce the new high-rate Vegas x777.

In accordance with our tradition, we are again allocating a $5000 prize pool from the administration for the winners of Castle Siege. For each siege, until the prize pool runs out, the winner will receive 3000 bonuses, the guild taking second place will receive 2000 bonuses, and the third place will receive 1000 bonuses. Additional $5000 will be distributed as rewards for participation in contests.

Limitations on wing creation will be changed at server opening: 900 lvl 2 wings, 60 lvl 3 wings, and 30 lvl 4 wings. Third wings will now become available noticeably earlier, but the appearance of fourth and fifth wings will be slightly delayed.

For the first time in 10 years, we will introduce new armor sets that surpass the characteristics of legendary sets such as Hades, Brave, Seraphim, Phantom, and Paewang. These sets will have high requirements, and gathering them will be significantly more difficult than obtaining current Brave or Hades sets. Drop rates from boxes will be adjusted to account for updated item grades, and guild quest sets will be updated accordingly.

A new fortress will be built at the center of the Devias map that could be captured similarly to the Lorencia Fortress event. And, of course, it will be significantly larger than the one located in Lorencia.

New bosses outside of the Dungeon will appear for dropping Grade E-D Ancient items. Characteristics of some Ancient sets will be updated. For certain Grade E items, the opportunity to combine Ancient and Excellent options into one item will be provided.

As usual, expect adjustments and improvements to rewards in both quest systems in the game, as well as achievement balancing.

Surprises are being prepared to match the server name, which will surely please fans of testing their luck. More detailed information about this and other updates will appear in the coming days as we approach the opening.




All referrals registered from today onwards will already be valid on the new server. You can get your referral link in your personal account by logging into any of the existing servers. So, if your friends are not with us yet, it's time to invite them to join you for the opening of our new server.


Participate in the Facebook giveaway and get a chance to win 300 bonuses!

FACEBOOK

Participate in video giveaways and get a chance to win 300 more bonuses! Info on how to participate is here.


Winners will be chosen randomly on April 4! Bonuses will be sent to any desired server.

Bring your friend back to the game and you'll both get 500 bonuses!

Main facts about our project here.
Full list of features of our game worlds here.
Comprehensive game guide for our servers here.

Detailed information about the server settings and the reset table can be found here.

The long-awaited launch of the Vegas x777 server
will take place on March 28 at 18:00!

Introducing Eurale - the elder and much fiercer sister of Medusa. She is now the main boss in the Swamp of Peace from which you can obtain parts of the new top-tier armor sets: Stormwing, Dark, Devil, Magic Knight, and Ambition. The respawn time is random, up to 15 hours. There will be a global notification to the entire server 5 minutes before her appearance. Medusa now also has global notification before respawning.

When killing bosses containing the Shard of Condor, the notification will no longer specify which specific monster was killed; 5 minutes before the respawn of any of the Shard bosses, there will be a notification to the entire server indicating that one of the monsters will soon appear, without specifying which one. This is done to maximize the randomization of the respawn of these bosses and make it practically impossible for the same players to control them.

For the drop of Ancient items, we now have new bosses - Ancient Lords. Their names immediately indicate which grade of Ancient items drops from them. Now in Dungeon, there are 4x Ancient Lord (E), 2x Ancient Lord (D), in Ruined Lorencia 3x Ancient Lord (E), Jungle Noria 1x Ancient Lord (D), and in Snowstorm Devias, Ancient Lord (C). It will not be as easy to kill the new bosses as it was with the previous ones.

Armored Goldsmiths and Mages in the Dungeon now have random respawn times. There are fewer Goldsmiths in the Dungeon, but they have appeared in Devias Fortress and Snowstorm Devias, with a noticeable increase in health.

The level of Chaos, Bless, Soul, and Life jewels has been increased. This means that these jewels will no longer drop from regular monsters in newbie locations. Jewel of Chaos will now start dropping from Valkyrie in Atlans, Bless from Silver Valkyrie, Soul from Mutant, and Life from Bloody Wolf. This should significantly reduce the prevalence of AFK jewel farming in starting locations. Additionally, the drop of jewels in Aida has been completely removed. As a result, Non-PvP locations are now exclusively applicable for leveling up and completing quests.

It's time for the thrill at Bless, time to try your luck!

Upon opening any Violet Mistery Box, you have a chance to win 7 Violet Mistery Boxes.

When using the VIP command /gift, you have a chance to win a lottery ticket.

With each subsequent tribute, your chance of receiving a Pink Mistery Box will decrease, while the chance of receiving all other prizes will increase. This will continue until you win the Flame of Condor or until the percentage of Pink Mistery Boxes is completely depleted. Upon winning the main prize, the Flame of Condor, your chances will return to standard values.

The lottery can now be fed: each used ticket slightly increases your chances of winning the Jackpot and the best category with items thanks to the cumulative effect. The more you feed the lottery, the greater your chance of winning a prize of Group 1 and 2. Upon winning the Jackpot or the best category with items, your chances will return to standard. Soon, a player ranking will appear on the website showing those who managed to feed the lottery the most before winning a prize. The unluckiest players, those who have used the most tickets without winning main prizes, will receive additional lottery tickets every week as a reward.

For some rewards in both quest systems in the game, there is now a chance to receive more than one item as a prize. This applies to rewards that often left players disappointed. For example, in the 287th quest "Cursed King," if you're lucky, you can now receive up to 6 Violet Mystery Boxes.

On server Vegas, Starter Pack Bundles are now available, combining multiple services at a discounted rate. Each Starter Pack can be purchased only once.

In our winter city, a new stronghold has been built - Devias Fortress. As requested, the new fortress is several times larger than the one located in Lorencia, occupying a significant portion of the entire Devias location. Soon, guilds will be able to capture this fortress to claim it as their own territory. Owning the fortress will grant access to spots and bosses located there. Additionally, inside the fortress, golden monsters, Red Dragons, Fortune Pouches, White Wizard, and even Great Dragon may appear. Currently, access to the fortress is open to all interested parties. When players of the Vegas server will be able to fully defend the fortress from wandering monsters, a new event, Devias Fortress, will be activated. The event will be slightly different from the familiar Lorencia Fortress and Kanturu Domination; more detailed information about this will be available later.

In addition to the fortress itself, we have also upgraded all textures in Devias to a higher resolution, making the location look more presentable.

The Auto-Heal system with F10 has been completely reworked. Now, potions are consumed more evenly and without lag spikes. All players consume potions at the same rate because the server is responsible for potion consumption. It is no longer possible to speed up healing with additional presses of QWER or through macros. Manually using potions on QWER without F10 is now significantly slower than using Auto-Heal. In other words, F10 is now the only and most effective way to heal in PvP.

Together with the improvement of Ancient items, Magic Gladiators specializing in Energy have received additional formulas for increasing magical damage from Strength, Vitality, and free points with full stats. More details with all the formulas for characters can be found here.
New update is out! All players need to auto-update via Launcher. To get the auto-update, close the game, close the Launcher and start it again. If you have problems with an auto-update, you can manually download and install Patcher, it must be unpacked in the folder with the game client, replacing all the suggested files. During the update, all game windows should be closed.

Updated characteristics for the majority of Ancient sets have been implemented. The objectives of these changes are to make the least popular sets more relevant, balance sets across classes to make them applicable for all classes, and reduce the gap between Mid and High sets.

Crusted, Ali, Oblivion, and Pantheon sets have received boosts to damage and health. The Oblivion set now has slightly higher damage but lower defense; Pantheon has slightly lower damage but significantly higher defense and health. The Prime set now boasts the highest base damage in the game, disregarding Ignore and Double Damage. Asylum has seen increases in damage, HP, and SD. Berserker now further increases maximum damage and Critical Damage.

Shaned, Golden, and Empire sets have also received boosts to damage and health. Light Plate, Adamantine, Dark Steel, and Glorious sets have been downgraded by one rank, opening up Grade A slots, with Dark Master being the only option for lords. Darkside has lost 1% Ignore and 2% Double Damage. Broy has received a significant boost to AG. Seir has lost pants and gained new options.

Sati, Raysen, and Ignore sets have received boosts to damage, health, and Agility. Veseny has gained a boost of 5000 Mana in place of 250 Energy.

Akki and Habit sets have received boosts to Wizardry Damage, narrowing the gap between Akki and Ichor significantly. Akki, Habit, and Ichor sets have received symbolic boosts to Mana and HP. Ichor remains largely unchanged due to its high demand and effectiveness with a 20% Wizardry Damage Increase. Wild Destruction has been moved down two grades and lost one percent each of Double Damage and Ignore. Hera has been significantly strengthened across all characteristics.

Anubis, Drake, and Rave sets have lost 2% Double Damage for two items, but these 2% are restored with a full set. Piercing has lost 1% Ignore for two items but gains +2% with a full set.

Loki and Spyro sets have received boosts to Wizardry Damage, reducing the gap between Loki and Mayhem for EMG significantly. Hydra has gained increased damage, HP, and SD.

Most Low-grade sets have received minor boosts to characteristics. Additionally, the issue where stats gained from Ancient items were not considered fully-functional stats and did not allow equipping gear lacking those stats has been resolved.

Warrior, Apollo, and Ceto sets now have similar characteristics and consist of 5 items and a ring. These sets can soon be recrafted on the website to receive an Ancient item with one random Excellent option.

Changes to set composition include: Seir pants removed, Apollo Pendant of Ice replaced with Ring of Wind, Kantata Ring of Wind has been replaced with Pendant of Ice, Ceto pants added, Broy Pendant of Ice replaced with Pendant of Ability, Aruan Pendant of Ability replaced with Pendant of Ice.

For full information on all Ancient sets, you can refer to this link.

For the first time in 10 years, new sets of armor of the highest grade have been added to the game: Stormwing for knights, Dark Devil for wizards, Rune Light for elves, Magic Knight for gladiators and Ambition for lords. The sets require a third profession and have very high stat requirements. Items are already available in the craft system on the website and soon a new boss will be added to Swamp of Peace, which will become the main source of new items. None of the new armors will be added to the drop from the Green Mistery Box and, in general, collecting these sets will be much more difficult than the current Brave or Hades.

Guild rewards have been updated, now at quest level 7 you will receive parts of the Dark Soul, Dark Phoenix, Red Spirit, Hurricane and Dark Master sets. At levels 6-7, the total number of items received was increased, including Shards of Condor. More information about guild quests is available here.

All grade-dependent prices in the craft system have been slightly reduced. We have also updated all pictures of items on the website, now they have a larger size, resolution and correct proportions.
New update is out! All players need to auto-update via Launcher. To get the auto-update, close the game, close the Launcher, and start it again. If you have problems with an auto-update, you can manually download and install Patcher, it must be unpacked in the folder with the game client, replacing all the suggested files. During the update, all game windows should be closed.

The characteristics of all existing sets in the game have been updated. The gradation of sets by grade now increases more evenly, and parts of one set now have the same grade. Grade is used to calculate the Set Bonus in the game, to determine the price of crafting, and upgrading on the website, and to calculate the percentage when creating Feather of Condor. The attack speed of all gloves now also increases with grade, reaching 18 for elves and 27 for other classes.

Top sets starting with Dragon Knight received increased Defense and Grade, and these sets also had significantly increased stat requirements. For example, to wear Exc. Seraphim set +15 you will need 9k Agility, and for Hades 10k Energy.

Plate, Great Dragon, and Titan sets are now more suitable for tanks: reduced Strength requirements, increased Vitality requirements, low Attack Speed, and increased Defense in relation to grade.

Valiant, Destroy, and Faith sets are now more suitable for EMG and EE: reduced strength requirements, no Agility requirements, and increased Energy requirements.

To popularize shield wielding all shields for MG have been improved, now they have the highest Defense of all shields in the game. Strength requirements increased, and Agility requirements increased.

The durability of all daggers in the game has been slightly increased. Grade and Defense of Radiant Legendary Shield have been increased. Grade and Defense of the Antique Soul set has been increased in terms of basic characteristics it has become better than Dark Soul. The crafting cost for Dark Scale and Antique Soul sets has been slightly increased.

All characters now have a reduced chance of staggering when taking damage. Elves received the most significant increase of all. These settings were already relevant during the last castle siege.

Ice and Cold (when taking damage from Strike of Destruction) effects duration on DK has been increased for 2 seconds, Ice Arrow for 1 second. Health poison tick effect for DK has been increased from 10 to 12 percent, for DLs from 10 to 11, and for elves it has been reduced from 10 to 9 percent.

Soon we can expect additional debuff effects and new tools to control the movement of enemy characters.

The new update is out! All players need to auto-update via Launcher. To get the auto-update, close the game, close the Launcher, and start it again. If you have problems with an auto-update, you can manually download and install Patcher, it must be unpacked in the folder with the game client, replacing all the suggested files. During the update, all game windows should be closed.

Updated staggering system: taking damage no longer affects characters' movement. Staggering now only works when the character is standing still. Fixes have also been added that will significantly reduce the desynchronization of characters in PvP and will not allow them to fly in different directions across the screen.

Pushing with a sword skill no longer works in Chaos Castle and Kanturu Core.

The character information tab on “C” now displays your current movement speed.

Agility's effect on attack speed for all characters has been reduced by 5%. The Excellent Increase Attack Speed option now gives 14 speed instead of 7. Elves' attack speed will no longer fall within the range where Triple Shot does not work.

You will no longer be able to create level 1 wings from Excellent Chaos Weapon by mistake.

In the next update, you will see a complete reconfiguration of all sets in the game: there will be a more even gradation of grades, slightly increased characteristics, and significantly increased stat requirements, similar to what was done with weapons and shields. Also, as part of the rebalance, we will continue to reduce the attack speed of all characters along with slowing down the rate of HP can consumption. We want to get longer and clearer PvP battles, where a huge number of blows will not fly in a split second.
On the web market you can now trade items and characters using Web Bonuses. This is a special currency that is usually only available through donation. WBonuses are not tied to a specific server; they can be withdrawn to any server in exchange for Bonuses. Purchasing a VIP account is only available with WBon.

Trade using Web Bonuses is limited and depends on the volume of your sales in regular Bonuses. For Web Bonuses, you can trade for 20% of the sales amount in regular Bonuses.

Example: When you sell goods for 1000 regular Bonuses, you get the opportunity to sell goods for WBon for 20% of this amount, which is 200 Web Bon.

The tax when trading using Web Bonuses is 10%.
The time has come when the inhabitants of Origin server go on a long-awaited journey - Origin server merges with Mega server. As of today, server Origin has been online for 1 year and 125 days without wipes, Mega 336 days. This will be the second merger for Mega; before that, the Deus server was moved there. Empire and King servers have been moved to Origin in the past.

Server Mega was launched in September 2022 and has similar settings to the Origin server. At this moment, Mega has more than 1300 active players every day and 41 thousand characters created.

Characters that have reached 2 resets on Origin will be transferred to Mega. Your characters with items, resets, bonuses, and everything else will be moved safe and sound.

The main thing is to make sure that your account has at least one character with 2 resets, do not store your items on characters with less than 2 resets and empty your guild vaults.

The merge will take place on February 26.

Complete information about all the details about merging, instructions, and recommendations are available here.